Game Development Unity Game Courses
Game Development Ins and Outs

Introduction to Making Games in Unity

The Creator has been using Unity for five years and he has learned a lot, from basics to harder projects. Making games has never been easy. Even with struggling, the Creator hasn’t been having enough “Ins and Outs” when it comes to making a viable project and never give up from it. This day was very inspirational and the lessons to make a simple game were amazing.

About this day

Today we had a presentation about Games, and all projects that explain the process of game industry. The Ins and Outs is a presentation where people can learn more about what mistakes they can improve in order make their experience better. Graphics and Colliders need to communicate on a different way. Doom and Silent Hill are not the same games. Doom has infinite ammunition built into the entire game project. In Silent Hill, players can only have a limited amount of projectiles. Call of Duty MW 2 and Overwatch are not as similar as it may seem – the speed of the bullets is different in Overwatch. It can be threatened and diversified with colliders, that are part of each simultaneous process and make animations look eye-catching. This is something that the Creator wants to tell you about his experience:

A game can be very interesting even if it does not have an attractive design, but a very attractive idea.

The Creator of Kozmobot


Tutorials are for beginners and even for experts. These videos can be watched in order to boost someone’s knowledge. All of the time, videos can be called a “tutorial” if they have a part where people can learn something. Unfortunately, that wasn’t the case with Kozmobot…

This was a comment from someone who was watching my video and realized that I didn’t actually make a tutorial. It describes the Creator’s false advertising. He advertised a video as a tutorial, but it wasn’t a tutorial. To make something a tutorial, it needs to have commentary and much more explanation how to do something. The video was not educational, nor a tutorial. He wrote it because he found it a bit misleading. Lastly, the video with negative connotation is deleted from YouTube…

This wasn’t really a tutorial… It was more a video of a person making a thing with no commentary.

IBreedBagels from Reddit

Tutorials are important if people need to learn something. Everyone who is interested can watch the videos on YouTube. Unity has a variety of tutorials, so go check them out. The Creator has tried to render a set of cubes. He was able to do it after watching a very simple tutorial.

ins and outs game dev

Development Phase

As a game developer, the Creator can tell you a delightful story: The beginning of the Game Creation process is the Development Phase, where people need to have some mechanic feelings about project vision.

First of all, developers make a lot of codes and collisions that can be divided into pointers, classes, objects etc. These codes are vulnerable because they can change the entire game.

Next, the graphics do not make a game better. These are the most artistic and aesthetic components. Game mechanics are important for every story, screenplay, project and a game design. Direction and Generalization – No such enemy has left to be randomized. Every door and enemy inside a game project is called a “beat”.

After all, a beat is the smallest part of a game. It defines the rhythm of a game environment. A game can have multiple rhythms. If you play game where nothing significant happens, then a game won’t be interesting. A game player can therefore enter a beat phase where he needs to relax. That is especially on the parts where music is playing or enemies are attacking. If he cannot press “Pause”, he/she will lastly be in a trouble.

If there is a multiplayer game, people cannot control rhythm and the players need to measure each other. An enemy doesn’t move at the same speed, meaning that creators can say that the game has no rhythm. In order to make things right, no such similarity exists in Minecraft. The point is that this project is just a sandbox game with level frequency. Many people have played that game and there is a pre-built engine that can make that experience. Try it by downloading the game assets!

Enjoy making games!

The Ins and Outs will help you understand how the main process works. Moreover, you can share this website and support the Creator on Social Networks…

Make Games with the Creator!

Game Designers are more important today than ever before. Today’s game industry is very powerful and people are making beautiful assets. If you are a music producer or programmer trying to find a game designer, you are at the right place! Click this button to support the Creator of Kozmobot:

Art and Drawing Game Development
Inktober Flower Drawing

Flower Drawing for Inktober Challenge.

The Creator has been busy with college, so he created this drawing during a boring class. So far, the Flower is the 21st Inktober Drawing. Most Inktober drawings have been missed, because there is not enough free time. Because the Creator has received a lot of positive feedback with this video, it is time to show it right here. This video is not really educational, but it can show the guide paths which tell you the way this character is desired to look like.

Click the video to watch.

Flowia the Camomile Flower

She is a flower who is rumored to appear in the next update of TicTuc game. That game has to perform a massive redesign and its updated version is on the board for July/August release. Flowia is a kind and friendly flower, who enjoys any kind of condition. Fellow monsters have decided not to eat flowers because Flowia is the most powerful flower and wants to throw a spell every time.

flowia inktober flower drawing

Flowia is a character in development. This post cannot describe much details, because it is up to decide which abilities does this character have and where will it be positioned. The postponed release of a video game project called Flowia the Florist is because of the Creator’s time organization and lack of good quality content and ideas. This game describes the next spring, where this character is the one and only talking flower. Flowia was never used before Inktober, but the inspiration for this character can be seen on Undertale character designs, coming from a character named Flowey. It is also a yellow-white flower but looks very different than this implementation.

You can support the Creator here:

Make Games with the Creator!

Game Designers are more important today than ever before. Today’s game industry is very powerful and people are making beautiful assets. If you are a music producer or programmer trying to find a game designer, you are at the right place! Click this button to support the Creator of Kozmobot:

Game Development
Inspirational Game Development Quotes

This is an off-topic post that describes Game Development Quotes. These quotes, however, are made by those men who are the best developers.

NIKOLA R, The Creator of Kozmobot

The Creator has to present you the most popular, inspirational quotes from game developers all over the world:

Hardwork, dedication, and passion. If you want to earn your place in the gaming industry that is what it’s going to take. If you need more inspiration and motivation for what you want to accomplish as an indie developer, then these quotes from prominent game developers are sure to get you motivated. 

Ready Player Page

A person who wants to run a successful career needs to build a good profit and build a team. This process is very hard if you have no money. If you are someone who needs a good game team, start making things today. The Creator wanted to hire a music producer and a programmer team, but it is not likely to happen until the second college year ends.

Here is the next quote from John Romero, the level designer and artist:

Golden rule of level design – Finish your first level last.

John Romero

Levels are very important for large games, even the most advanced games have a small amount of levels. It doesn’t mean that the quantity is going to make it better. More quality in level design will make a game more interesting with less levels.

The next quote is from the Unreal Engine developer, it is very authentic:

Nobody in this industry knows what they’re doing, we just have a gut assumption.

Cliff Bleszinski

Firstly, Cliff Bleszinski is a game designer and he is the worker in the game development company, Epic Games. Unreal Engine 5 is amazing, but the Creator’s PC simply can’t handle it…

Yay! More Quotes!

You can make an amazing game, but you can’t make a success. Your players make the success.

 Irme Jele

Jele is the founder of Bossa Studios, which is an organization that promoted and developed a game called Surgeon Simulator, to Android and iOS devices. The game can be amazing even if it does not create success in the career. There are more game development quotes awaiting, keep reading!

“Lets optimize for player experience rather than what we think will make more money.”

Ron Carmel

“The successful free to play games are selling positive emotions. Not content.”

Nicholas Lovell

Finally, the creator of Mario has something to say:

“It should be the experience, that is touching. What I strive for is to make the person playing the game the director.”

Shigeru Miyamoto.

Is there any other inspirational quote that should be on this list? Post your comments below and thanks for reading.

Game Development Games
Game Design #1 – TicTuc
The Updated TicTuc Game Design. This is the Major Update for Android.

These pictures are a set of design assets. They are part of the next Tic Tuc update. The worst thing is that TicTuc Game Design is so poor. It looked more like a game for kids. This time, it is the major change. The halfway realistic illustrations define the new game elements, like seaside, night city, Martian world etc.

Yahoo! I wanna play it!

A game featuring a TicTac candy, whose major enemies are Tuc biscuits, is expected to hit the markets in October 2021. Also, the 3D sequel of the game is expected to be released in 2022.

The point of the game is in a endless running experience, where your player fights against the Tuc biscuits and solves a puzzle. He collects the healthy food, collects heart candies and makes his lovely wife surprised.

As of September 2021, the game project called TicTuc has entered a heavy development stage. I can say that the new character and the new design will be quite flat design. It is a major update release, compared to previous two years.

Here is how the game looked like in 2019:

tictuc game design

The game has received mixed reviews. One claims that design needs a lot of improvement, but the other ones put a lot of dislikes.

The idea to make this game project was born in July 2019, but there weren’t any updates to the existing game. In the new version, all assets will be made in Inkscape. You can watch the latest video on YouTube.

To watch the design process videos, click one of these two buttons. The third button is the Bot Production page, where you can read more about creator’s main goals.

There are a lot of different game designs and ideas. This site is increasing attention and will be available for everyone who needs to make a game, buy design assets, play games by Kozmobot, watch tutorials etc. and this website is looking for building a team that will fulfill the developers’ dreams. Stay tuned!

What do you think?

Drop the comment down below and share your creative project with Kozmobot! Remember, the kingdom of game development is in everyone’s head. You can also ask me if you need some help or advice.

Game Development Games Videos
Endless Runner in Unity

The endless experience. Made with Unity!

There is a game with only one level. After so many days of testing, there is a video that will show you the gaming interface. People on Behance don’t necessarily upload content for game development, they just stick with illustrations and 3D design. I was struggling with my programming skills, because of the misunderstood code that I found in the previous projects.

First, an updated 3D version is coming soon! The old garbage is recycled, so the game changer is coming. As of 28th May, there are 19 subscribers and 8 followers on TikTok.

Here is the channel on TikTok. There are over 1K views.

Also, you can watch the gaming background music, which became discovered and recommended by other music videos.

This game is a perfect example. Play the game that never ends!

In this video, you are going to be introduced to an endless runner. The unprecedented design is going up in the world after being promoted. After making an advertisement and putting ads in this video, there will be thousands of downloads. The creator of Kozmobot has informed us that he currently doesn’t have any Apple device to test the game on iOS.

Click the video to watch.
Game Development Games Unity Game Courses
80s style game

This will be a different post, because it has 8-bit graphics. Therefore, the entire game is made like that!

Retro Game

Learn how to make a retro game with good 80s style! This means you can practice your skills by pixel art and making your game have a retro 80s gameplay.

Come on everybody, this game is going to inspire others. The Android Rush with 3D retro graphics, at first, turns into a great and exciting gameplay!



Hear and see the best effects that will make your game interesting.

People who grew up in 2000’s won’t remember too much. They think only a few games should have pixel art and more geometry.

At first, people want to see something from their older days, when they were kids and playing Snake games.

Kozmobot wants to give the best game potential, just with modern graphics!



New games are coming with modern graphics, but this pixel art is just a throwback. A game which style is associated with 80s will be the next update. Furthermore, 3D Endless runner is the biggest thing Kozmobot is looking for.