Need a game designer?
That’s me! My name is Nikola, and I am the creator of Kozmobot. This is a game development portfolio for future game developers. Read it and you will learn something more about me and my experience.
I am a game designer and developer with 3 years of experience.
Adobe Photoshop and Illustrator are the main programs I use to design a good game. For making 3D models, I use Blender, which is a software I have been using since 2019.
Besides game design, I love developing my own games. I use Unreal Engine 4 to make new game projects. So far, I hope that games will become my profession.
If your objective is to become a good game developer, you need to know programming language(s). In Unity engine, C# is used to power all the games that have a simple objective.
You can hire a game designer like me. I am ready to create a very good game design for your project!
You can access my social links here:
My website is a good opportunity!
I became interested in game development for the first time when I was a kid.
As a programmer, I have very few skills. I started learning C++ and C in 2016, but I only know the basics. These languages are multi-purpose, for operating systems, but I only learnt to write command lines. C# is more common and I think it doesn’t matter what programming language do you choose.
My website, Kozmobot, was named because of a game I was inspired by. I got the idea to name my game development website after playing a game called Cosmo Bots. These games have their fictional worlds, but they don’t speak anything.
In my imagination, game characters speak their own languages, like TicTuc does.
TicTuc is one of the games that is under heavy development.