
In the previous video, I have configured the player to be rotated towards mouse position. I have also realized that the image of the player object is rotated 90 degrees, so I have put Z-rotation to 90 degrees. A cool feature that I want to add is the ability to shoot objects at different directions.…

Useful tips for texturing and texture painting! If you want to texturize your 3D model in Blender, this tutorial[…]

Learn how to do sculpting! In this tutorial, I will teach you how to do sculpting in Blender. After[…]

Introduction PlayerPrefs is a saving system that can be useful if you want to save a small number value.[…]
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