
In the previous video, I have configured the player to be rotated towards mouse position. I have also realized that the image of the player object is rotated 90 degrees, so I have put Z-rotation to 90 degrees. A cool feature that I want to add is the ability to shoot objects at different directions.…

How do you save your game progress between scenes in Unity? After finishing the integration of your saving system in Unity, the thing that you might notice is that it only works in one scene. You are curious how to make multiple levels and ensure that the saving system will save your player’s position, health,…

In this video, you will learn how to make a simple moving platform, which will parent your player every time you land on it. The platform will be moved according to waypoints, which will be created as empty game objects that will only contain transform component. The platform will be a child object of the…

Will Tina become a music star? This is a story! In this fun and musical Birdiez episode, Tina becomes[…]

Learn how to debug! You want to make a game in Unity, but your player is not moving or[…]

Useful tips for texturing and texture painting! If you want to texturize your 3D model in Blender, this tutorial[…]
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